Standard
1:
Facilitate and Inspire Student Learning and Creativity
1. Promote,
support, and model creative and innovative thinking and
inventiveness.
In
the first lesson I taught, the Mount Everest lesson, the students
were were required to create a quiz based on the information they
found on the Mount Everest Panorama website. They were able to
find creative and innovative ways to word their questions. I think
I could have made it more innovative if I had allowed them to use
various browsers or applications in order to create their quizzes
instead of requiring them to use Google Forms.
The
second lesson I taught, the Parts of Speech lesson, required the
students to use the information they learned to write their own
MadLibs story. They were given criteria, in the checklist, that
they were to make sure to include. However, the subject of their
story and the content was completely up to them. This helped to
foster the children's creativity and apply to their interests.
2. Engage
students in exploring real-world issues and solving authentic
problems using digital tools and resources.
In
the Mount Everest lesson, the students were learning about
real-world concepts and issues through the fun-facts on the
panorama website. They were required to think critically about the
information that they read. One of the things in the checklist that
they were supposed to think critically about was how people and
animals in the area would have to adapt in order to live there. I
feel like this kind of applies to solving authentic problems.
However, they did not really do much for this, besides critically
thinking about it.
The
Parts of Speech lesson did not really meet this goal. Next time I
teach this lesson, I could give the students a prompt for their
writing assignment that relates to real-world issues. Within their
MadLibs story, they could have to discuss the issue and provide
various ways in which the issue could be solved. I feel that this
may limit the students' creativity, but it would help meet this
goal.
3. Promote
student reflection using collaborative tools to reveal and clarify
students' conceptual understanding and thinking, planning, and
creative processes.
In
the Mount Everest Lesson, the students used Google Forms in order
to create a quiz for their peers to take. Google Forms is a
collaborative tool, because other students are able to access it.
The students were able to think critically about the information on
the panorama website, plan their quiz on the Google Forms tool, and
be as creative as they want.
During
the Parts of Speech lesson, the students did not use any
collaborative tools. In order to do this in the future, I could
have the students put the MadLibs story they created in a Google
Doc. This would be an easy way to distribute the stories to other
students so that they could fill them out.
4. Model
collaborative knowledge construction by engaging in learning with
students, colleagues, and others in face-to-face and virtual
environments.
The
Mount Everest lesson began with a class discussion about Mount
Everest. I asked questions like “Who has ever heard of Mount
Everest?”, “Who knows what Mount Everest is?”, “Who knows
where Mount Everest is located?”, and “What are other things
you know about Mount Everest?”. This was a time for the class to
think about what they already knew. The students were able to
build off of one another and create a collaborative conversation
about the topic.
The
second lesson was really similar to the first. However, as a class
we wrote down their previous knowledge on the whiteboard. We then
went over the parts of speech powerpoint. Finally, we went back to
the board and added to what they had previously said. I believe
that this is a great example of collaborative knowledge
construction, because the students worked together to construct an
outline of what they knew previously.
Standard
2: Design
and Develop Digital-Age Learning Experiences and
Assessments
1. Design
or adapt relevant learning experiences that incorporate digital
tools and resources to promote student learning and creativity.
- The
Mount Everest lesson is based around 6 Arizona College and Career
Readiness standards for 4th
grade. This helps in making the lesson relevant for the students.
The digital tools that were used were the internet (the Mount
Everest panorama website) and Google Forms. The students were able
to be as creative as they wanted to be during this lesson.
The
Parts of Speech lesson is based around 4 Arizona College and Career
Readiness standards for 1st
grade. Many of the digital tools that were used were internet
based. As mentioned previously, I could have had the students use
Google Docs in order to have the other students complete the
stories. This lesson also allowed the students to be as creative
as they wanted to be.
2. Develop
technology-enriched learning environments that enable all students
to pursue there individual curiosities and become active
participants in setting their own educational goals, managing their
own learning, and assessing their own progress.
In
the first lesson, the students were able to explore the Mount
Everest panorama website which promoted managing their own learning
and they were able to pursue their own curiosity during this
learning process. The students were able to assess their own
progress by using the checklists to make sure they covered all the
required aspects. Unfortunately, with this lesson, the students
did not participate in setting their own educational goals. In the
future, I could work with the students to brainstorm the types of
things they should have in their quiz and base the checklist on
these aspects.
The
Parts of Speech lesson promoted managing their own learning,
because the students were able to choose which MadLibs stories they
wanted to do. They were able to assess their progress by making
sure they covered all of the requirements by comparing their work
to the checklist that I had created. Once again, with this lesson,
the students did not participate in setting their own educational
goals. In the future, I could work with the students to brainstorm
the types of things they should have in their MadLibs story and
base the checklist on these aspects.
3. Customize
and personalize learning activities to address students' diverse
learning styles, working strategies, and abilities using digital
tools and resources.
In
order to address diverse learning styles, working strategies, and
abilities, I varied my teaching strategies throughout both lessons.
I provided instruction and directions both orally and written.
When the students were working independently, I walked around,
answered questions, and directed the students on what to do. This
individual attention and assistance greatly helped on making the
lessons diverse while still meeting the goals, objectives, and time
frame of the lesson.
4. Provide
students with multiple and varied formative and summative
assessments aligned with content and technology standards and use
resulting data to inform learning and teaching.
Throughout
both lessons, I walked around the classroom and informally assessed
each student by making sure they were on task and understood the
directions that were given. I also broke each lesson up into
smaller parts and went step by step with the class. I would make
sure that the students finished the step they were on, before
moving on to the next. This also provided me with some areas to
formatively assess the students along the way. In each lesson, the
summative assessments were when I went through the students' final
projects and graded them using the checklists I provided.
Standard
3:
Model Digital-Age Work and Learning
1. Demonstrate
fluency in technology systems and the transfer of current knowledge
to new technologies and situations.
In
the Mount Everest lesson, the students were able to apply their
current math knowledge of finding the difference in heights to what
they were observing on the panorama website. They were then able
to create their quiz and ask questions about the difference between
the heights of two peaks. This was a great way to bring the
students' current knowledge into a lesson in which they are using
new technology and situations.
In
the Parts of Speech lesson, the students had already learned, in
detail, about the parts of speech. This was only a review lesson
in which they were able to apply their knowledge to the new
technology of the MadLibs website. They were also presented with
the new situation of creating their own MadLibs story.
2. Collaborate
with students, peers, parents, and community members using digital
tools and resources to support student success and innovation.
I
don't feel like I collaborated much with the students, peers,
parents, or community members in order to support student success
and innovation in either of these lessons. Maybe, in a real
classroom setting, I could have guest speakers (community members,
parents, or peers) come in and talk to the students about the topic
of our lesson. Or we could use a digital tool that was created by
someone from our community and have them come in and discuss what
they created and why. For instance, if the Mount Everest panorama
website was created by a friend of mine, I could ask them to come
in and teach the students about the site. They would obviously
know more about the website than I do, so this would greatly
benefit the student and help them to succeed.
3. Communicate
relevant information and ideas effectively to students, parents,
and peers using a variety of digital-age media and formats.
In
both lesson, I had the students go to my blog and follow along with
the directions as I said them aloud. This helped me communicate
the important information and ideas effectively to the students.
In the future, I could create a weekly newsletter to send out to
parents and peers so that they know what we are doing within the
classroom. Or, I could just simply give the parents the link to my
blog so, they can see the lesson plans in detail, just as the
students and I do.
4. Model
and facilitate effective use of current and emerging digital tools
to locate, analyze, evaluate, and use information resources to
support research and learning.
In
the Mount Everest lesson, the students used the panorama website to
locate information that they would use in their quiz. They were
then required to analyze and evaluate the information in order to
create a quiz for their peers to take. This requires the students
to research the information, process it, form it into a question
for their peers, and therefore, learn it.
For
the Parts of Speech lesson, the students learned the main content
in a previous lesson. They were then required to locate this
information in their brain, then analyze and evaluate it. Finally,
they were required to use this information to complete a
pre-fabricated MadLibs story. Finally, they used another digital
tool in order to create their own MadLibs story, once again
recalling the information they learned.
Standard
4:
Promote and Model Digital Citizenship and Responsibility
1. Advocate,
model, and teach safe, legal, and ethical use of digital
information and technology, including respect for copyright,
intellectual property, and the appropriate documentation of
sources.
None
of the websites that I used for these lessons asked the children to
sign up or enter personal information. This helps to promote a
safe digital environment. Both of the lessons require the students
to critically think about the information and create new projects.
Because the projects are new and creative, there will be no
copyright issues. Also, the precise checklists make it very
difficult for students to cheat or use information illegally.
2. Address
the diverse needs of all learners by using learner-centered
strategies providing equitable access to appropriate digital tools
and resources.
In
order to provide equitable access to all students during both of my
lessons, I provided every child with access to a computer. When I
taught these lesson, there were no children with disabilities, so
the lesson already met their needs. However, if there had been a
child with a disability, I could have switched the mouse with a
joystick that would be easier for a child with fine motor problems
to manipulate. I could also change the brightness and contrast of
the computer screen as needed. Finally, I could make it so the
computer reads to the student. This would be beneficial to
students who have a visual impairment and may not be able to read
the screen on their own.
3. Promote
and model digital etiquette and responsible social interactions
related to the use of technology and information.
Throughout
both lessons, I walk around and monitor what the students are
doing. This helps to make sure that the students are on task and
being digitally responsible. The students also knew that I would
be reading their stories and quizzes. Because of this, they kept
their assignments appropriate and they used good digital etiquette.
4. Develop
and model cultural understanding and global awareness by engaging
with colleagues and students of other cultures using digital-age
communication and collaboration tools.
Neither
of these lessons had the students engaging with students of other
cultures. However, the Mount Everest lesson taught the students
about another part of the world where they haven't been to. It
also discussed how people and animals would have to adapt in order
to live in this area.
With
the Parts of Speech lesson, there were no cultural aspects.
However, in the future, we could talk about how the parts of speech
are the same in other languages, they just appear in a different
order in a sentence. We could then find pen pals in another
country. This could give children the opportunity to practice
their English and parts of speech while still learning about
different cultures.